phaser-web-game
Phaser Web Game
Browser game on Phaser 4 and Vite in strict TypeScript: the rules in plain modules with ordinary unit tests, the whole game booted headless in Vitest, and a build that fails over its size budget.
Generated, CI-tested, not manually verified. The setup steps run; nobody has reviewed them by hand.
Use it
Ask your agent for it by name, or let resolve find it from your profile.
get_blueprint { "slug": "phaser-web-game" }
What it is
| Languages | TypeScript |
|---|---|
| Project type | Game |
| Stack | Phaser, Vite |
| Platforms | Web |
| Distribution | Free, Open source |
| Sets up | Automated testing, Continuous integration |
| Audience | Beginner, Intermediate |
| Tested with | Claude Code |
| Needs | node>=22.12.0, npm>=10 |
Files
Version 1.0.0 · changelog · folder on GitHub